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Finland

8. Creativity and Culture

8.7 Fostering the creative use of new technologies

Last update: 8 September 2026
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  1. New technologies in support of creativity and innovation
  2. Facilitating access to culture through new technologies

New technologies in support of creativity and innovation

As mentioned in YouthWiki/Finland 8.5 Developing Cultural and Creative Competencies, the competences of young people training to become professionals in the creative and cultural fields are supported by ESF+ funding and coordinated by the Creative Net 2.0 project. Many of the ongoing projects focus on promoting the creative use of new technologies.  

KUVATA project
The KUVATA project (in Finnish) (1.1.2024–31.12.2026) targets educational institutions and organisations, as well as students and recently graduated visual artists, needing assistance in developing their entrepreneurial and digital skills. The project’s objective is to promote equality among artists by providing tools and information to help them learn skills needed in the changing technological landscape. The project is carried out by Tampere University of Applied Sciences (TAMK), in collaboration with the University of Lapland and Globe Art Point ry, and produces webinars and articles in Finnish and English.

LUME project
The LUME – Creative in the Web3 Era project (1.1.2024–30.6.2026) strives to enhance digital service design and the use of blockchains in the cultural industries, and to activate virtual communities. Students and professionals working in creative fields are the project’s target group. The project produces webinars, educational material, and training courses, in collaboration with five Finnish Universities of Applied Sciences (Arcada, HAMK, SeAMK, Humak, and Metropolia). 

Art, Technology, and Sustainable Travelling project
The Art, Technology, and Sustainable Travelling project (1.5.2024–30.4.2027) promotes cooperation among the technology, travel, and art sectors by piloting workshops, online training, and education in so-called Geopark regions. The online training courses cover various themes, such as innovation, creative thinking, and sustainable development. The main target group is visual artists seeking to expand their employment opportunities. The project is carried out as a collaboration of three Finnish Universities of Applied Sciences (SAMK, TAMK, and LAB). It also supports students interested in developing technology, art, and the travel industry. The overall goal of the project is to create a long-term innovation platform for knowledge-sharing. 
 

Facilitating access to culture through new technologies

There are no new technologies, such as online databases, targeted especially at young people; instead, online services are open to everyone. For example, people can freely search the Finnish National Gallery’s collections on the Gallery’s website.